A method to increase video streaming speed and efficiency of storage video using multithreading and Random Access Memory

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Authors

  • Doan Van Hoa (Corresponding Author) Institute of Information Technology, Academy of Military Science and Technology
  • Thai Trung Kien Institute of Information Technology, Academy of Military Science and Technology
  • Hoang Dinh Thang Institute of Information Technology, Academy of Military Science and Technology
  • Dao Khac Huan Institute of Information Technology, Academy of Military Science and Technology
  • Nguyen Xuan Bac Institute of Information Technology, Academy of Military Science and Technology
  • Hoa Tat Thang Institute of Information and Communication Technology, Military Technical Academy

DOI:

https://doi.org/10.54939/1859-1043.j.mst.93.2024.171-174

Keywords:

Multithreading, Streaming, RAM, Storage.

Abstract

There are numerous vital applications for online video storage and network transmission today. With exceptional scalability and browser and device compatibility, Hypertext Transfer Protocol (HTTP) live streaming (HLS) is today's most popular video and audio transmission protocol. In the article, the authors proposed a method of using multithreading and Random Access Memory (RAM) to store and transmit videos to help the server achieve higher speed, improve video transmission speed and video storage efficiency. The results of this research will help multimedia server developers evaluate the appropriate balance of resource usage while still ensuring the quality of online video transmission with a large number of videos and viewers.

References

[1]. Traci Ruether, “Streaming Protocols: Everything You Need to Know”, (2022). [Online]. Available: https://www.wowza.com/blog/streaming-protocols

[2]. “What is HTTP Live Streaming”. (2021). [Online]. Available: https://www.cloudflare.com/learning/video/what-is-http-live-streaming/

[3]. Biernacki, Arkadiusz, and Kurt Tutschku. "Performance of HTTP video streaming under different network conditions." Multimedia Tools and Applications 72.2: 1143-1166, (2014). DOI: https://doi.org/10.1007/s11042-013-1424-x

[4]. Yan, He, Huang Haocheng. "Performance Measurement and Bottleneck Analysis for Streaming Media Servers." 3rd International Conference on Multimedia Technology (ICMT-13). Atlantis Press, (2013). DOI: https://doi.org/10.2991/icmt-13.2013.148

[5]. Yang, Gil Jin, Byoung Wook Choi, and Jong Hun Kim. "Implementation of HTTP live streaming for an IP camera using an open source multimedia converter." International journal of software engineering and its applications 8.6: 39-50, (2014).

[6]. Bill Wagner, Poojapoojari, Pkulikov, “Using threads and threading”, (2022). [Online]. Available: https://docs.microsoft.com/en-us/dotnet/standard/threading/using-threads-and-threading

[7]. “Memory Stream”, (2021). [Online]. Available: https://docs.microsoft.com/en-us/dotnet/api/system.io.Memorystream?view=net-6.0.

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Published

25-02-2024

How to Cite

Doan Van, H., Thai Trung Kien, Hoang Dinh Thang, Dao Khac Huan, Nguyen Xuan Bac, and Hoa Tat Thang. “A Method to Increase Video Streaming Speed and Efficiency of Storage Video Using Multithreading and Random Access Memory”. Journal of Military Science and Technology, vol. 93, no. 93, Feb. 2024, pp. 171-4, doi:10.54939/1859-1043.j.mst.93.2024.171-174.